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Overview | Suggested Statistics | Training Information | Level Information

Thief Overview

Read Stilgar's POV on thieves.

Thieves are a fairly difficult class to play. They suffer from low hps and skills which don't help much in the quest to gain experience. They share the backstabbing skill with assassins but the way the damage is calculated is slightly different. Assassins backstab for 3 times the amount they would've hit for. Thieves backstab for 2.5 to 3.5 times the amount they would've hit for; resulting ultimately in higher "possible" backstabs.

They can also sneak, which is a bonus if you don't want to alert your prey to the possibility they'll be soon losing some equipment. Peek is also quite useful. The code has now been changed where you cannot peek or steal from someone of a certain level above you. This is due to people abusing the skill and making level one thieves to check if a perm had juicy items without having to go through the difficulty of actually killing it to find out.

The final skill that the thief has is picklocks, this is a skill which is occasionally necessary to reach certain areas of Isengard and provided you can trust him/her a thief is a useful addition to an exploration party.

Suggested Statistics

str: 18 dex: 18 con: 3 int: 12 pie: 3
Pros:
These are the most popular stats for thieves. Like assassins and rangers, I suggest you choose to be a race with nightvision.
Cons:
Low con means you will tick for few hps, and low piety means it will take you a really long time to tick.

Training Information

Training to levels 2 through 6 is done in the Thalion Rd. facility on the east side of Celduin. It is marked as "O" on the map of Celduin in the map section. There are no items or keys required.

Training to levels 7 through 12 is done in the Finwe facility on Finwe's Main Street. It is marked as "O" on the map of Finwe in the map section. There are no items or keys required.

Training for levels 13+ is done in Parth in the library's Golden Door. It is marked as "4" on the map of Parth in the maps section. There are no items or keys required.

Level Information

Use the Isengard Stat Engine to create your character!

I just thought it might be interesting for people to find out what each specific class' hps/mps are at each level.

Level 1 2 3 4 5 6 7 8 9 10 11 12
HP 18 23 28 33 38 43 48 53 58 63 68 73
MP 3 5 7 9 11 13 15 17 19 21 23 25
Level
13 14 15 16 17 18 19 20 21 22 23 24
HP 78 83 88 93 98 103 108 113 118 123 128 133
MP 27 29 31 33 35 37 39 41 43 45 47 49

For those of you who want to know what statistic will go up at your next level, here is a table showing which stat raises at a given level.

Level 2 3 4 5 6 7 8 9 10 11 12 13
Stat int con pty str dex str con dex pty dex int con
Level
14 15 16 17 18 19 20 21 22 23 24 25
Stat pty str dex str con dex pty dex int con pty str


� K. Welch